I'd advise on waiting for a steam sale or a major patch to purchase this. But similar (though not quite as bad) defeats have happened at least a half dozen more times in only the first 4 or 5 hours of me playing this game. I would put this to a horrible RNG fluke. Not only did I lose, I didn't even make it into the second phase of combat. My fleet was an effective military score of about. I picked -one- bad choice where the enemy had countered me. Each engagement is a preliminary phase where you pick abilities, then you have long, medium, and melee range phases of the fight and then an epilogue thing and it's over. An example of one of the worst battles I'd been in. There are a few others, but suffice to say the game has a combination of buggy AI and poorly tested combat. ![]() #Endless space review ign Patch#![]() I had three different approval increasing improvements available thanks to research and for what turned out to be 12 turns it did literally nothing. I had an AI on a system set for approval increase. Not only are there colonized planets/locations with no exploitations (one of the most basic construction items) but some have irritating problems. At least half a dozen times I'll select an AI for upgrading a certain facet of a system's planets. Another flaw seems to be the AI for planets. Even vast gaps in strength between your fleet and the enemies don't matter if you pick poorly even once. ![]() It's a rock/paper/scissors guessing game. It has a few flaws that are pretty glaring. Perhaps with much more content added this game will make something of itself but right now it's too much "End Turn" and not enough gameplay. Whoever has the most ships wins in almost all cases. The space combat is dull and the camera spins around with little to no focus on what is actually happening and the Rock Paper Scissors gameplay adds little to the zergfest. For the first 60 turns the only option is to colonize everything in site and the next 60 turns is spent building as many ships as you can to steamroll your opponents employing any other tactic. The most important thing is that, for a strategy game, it is completely devoid of that. The control interface is counterintuitive and sluggish. The menu's, whilst crisp and clean, are unhelpful and confusing and the labels shown on new research skills provide little help as to what each actually provides. ![]() The menu's, whilst crisp and clean, are unhelpful and confusing A particularly unengaging turned based strategy game which fails to deliver. … ExpandĪ particularly unengaging turned based strategy game which fails to deliver. The game is a good amount of fun, rewarding (if only for a while), and a nice segway into games like EU3, GalCiv2, and Victoria. If you're a veteran looking for a new, engrossing experience, you might not find what you're looking for. Liked: Hits the sweet spot between hardcore empire management and space opera Gorgeous menus make for a 4X game with actual visual appeal Disliked: Crushing. If you're new to 4x games, I would recommend Endless Space. Admittedly, I have not played multiplayer, but I am thinking it is probably a lot more rewarding than playing against the AI. You can customize ships with technology that forms another rock paper scissors mechanic. Personally, I don't mind this as it simulates managing an empire from afar and leaving the dirty work to the admirals. You have no direct control over fleet movement or attack during combat. You have three rounds of combat to play a tactics card that gives you bonuses and rock paper scissors counters to other cards. Once you engage an enemy fleet with one of your own, your fleet attacks on its own. Many people have complained about fleet combat because players have very limited control over it. Even if you are playing an expansionist or militarist faction, you suffer an enormous approval penalty for growing your empire too quickly. The more your empire expands, the more your populace becomes unhappy. The AI does not actively challenge the player as he or she grows an empire across the galaxy map. It will frequently amass huge fleets in one or two systems and do nothing with them. The developer has admitted the game is not a finished product and I can only hope they dedicate themselves to continued improvement of a promising title. 8/10 IGN In case its not yet clear: go for it. We havent seen a strategy game quite like this in a while. Its strength lies in how carefully and how cleverly its balanced, as well as how it rewards all kinds of playing styles. Unfortunately, a couple annoying flaws prevent it from standing out. Reviews Endless Space is smart, polished and intelligent game of countless permutations. The mechanics are easy to grasp and the game becomes less intimidating the more you play. The mechanics are easy to grasp and the game becomes less As a gamer fairly new to the 4x genre, I found Endless Space a great introduction. As a gamer fairly new to the 4x genre, I found Endless Space a great introduction.
0 Comments
Leave a Reply. |
AuthorLatrice ArchivesCategories |